Music Therapy game – catch the bubble

This is a synchronous music therapy game designed for stroke rehabilitation.

In this Kinect game, player needs to catch the bubble. Rewarding sound are reinforced upon correct movement. The intended movement, bubble arrival sequence and the music are carefully designed.

The synchronous background music is aligned to the bubble arrival time. The tempo/dynamic/genre/strength of the music are carefully chosen to enhance auditory-motor synchronisation. The entrainment effect enhances upper body movement of stroke patient and hence to facilitate rehabilitation.

It is programmed by Shuran Jiang, designed by Dr. Konstantinos Trochidis and Prof Simon Lui. Funded by SUTD Project GREAT under MDA: “Combining Music Therapeutic Knowledge and the Science of Recovery In Game Design for Stroke Rehabilitation”. Principal Investigator: Dr. Simon Lui and Dr. Stanley Kok. With Prof. Annabel Chen, NTU; Dr. Effie Chew, NUH; Dr. Andy Khong, NTU; Asst. Prof PerMagnus Lindborg, NTU. 8 Apr 2013 – 7 Oct 2014. SGD $346500

We will be testing out the system with students. We are now doing IRB (human subject test approval) to perform experiment with stroke patient. We will update this page again when IRB is approved.